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		<title>Call of Duty: Modern Warfare 2</title>
		<link>http://wiredglitz.com/call-of-duty-modern-warfare-2-creativity-and-controversy/</link>
		<comments>http://wiredglitz.com/call-of-duty-modern-warfare-2-creativity-and-controversy/#comments</comments>
		<pubDate>Tue, 10 Nov 2009 07:56:04 +0000</pubDate>
		<dc:creator>Max</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Gaming Consoles]]></category>
		<category><![CDATA[call of duty]]></category>
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		<category><![CDATA[ps3]]></category>
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		<description><![CDATA[After gaining a reputation for its immersive first-person Call of Duty action video games based in World War II, game developer Infinity Ward&#8216;Call of Duty: Modern Warfare 2&#8242; : Creativity and controversy wanted to stretch its creative muscles with an original, contemporary game. The result, Call of Duty 4: Modern Warfare, won numerous awards as [...]


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			<content:encoded><![CDATA[<p><a href="http://hjlas.com/click/?s=66722&amp;c=129256&amp;subid=gaming_console_wiredglitz"><img class="alignleft" style="border: 0px none; width: 300px; height: 250px; margin-left: 3px; margin-right: 3px;" src="http://hjlas.com/images/4506-129256-300x250.gif?s=66722&amp;subid=gaming_console_wiredglitz" alt="" width="300" height="250" /></a>After gaining a reputation for its immersive first-person <em>Call of Duty</em> action video games based in World War II, game developer Infinity Ward<span>&#8216;Call of Duty: Modern Warfare 2&#8242; : Creativity and controversy</span> wanted to stretch its creative muscles with an original, contemporary game.</p>
<p>The result, <em>Call of Duty 4: Modern Warfare</em>, won numerous awards as 2007&#8242;s best game and has sold more than 14 million units worldwide.</p>
<p>With the sequel, <em>Call of Duty: Modern Warfare 2</em> (out today, Xbox 360, PS3 and PC, rated M for ages 17-up, prices start at $60), Infinity Ward looks to test the boundaries of what is considered acceptable in video games. Players can choose to take part in a terrorist attack against civilians, and they defend a bombed-out nation&#8217;s capital.</p>
<div><strong>GAME HUNTERS: </strong>Our bloggers cover every angle of &#8216;Modern Warfare 2&#8242;</div>
<p>&#8220;The coolest thing is you don&#8217;t exactly know who is going to win,&#8221; says creative director Jason West. &#8220;It&#8217;s actually scary. (A near-future setting) allows it to be more real and, I hope, resonate with people more than the rah-rah good vs. evil stuff of the past.&#8221;</p>
<p>In the first <em>Modern Warfare</em>, players hunted down power-hungry ultranationalist Russian leader Imran Zakhaev. Five years later, a new leader named Vladimir Makarov has risen to power, and an elite international task force (the player included) must pursue him.</p>
<p>Think <em>24</em> with terrorists threatening the USA and Jack Bauer forced to use any means necessary. Or Tom Clancy&#8217;s 1994 book <em>Debt of Honor</em>, in which the U.S. Capitol is destroyed during a joint session of Congress, killing the president and other officials.</p>
<p>To help pull off its thriller, Infinity Ward enlisted Hollywood hands including film composer Hans Zimmer and <em>NCIS</em> writer/executive producer Jesse Stern, both of whom were impressed. The game, Zimmer says, &#8220;takes you to lots of exotic locales and &#8230; has an emotional darkness to it, where sometimes you go, &#8216;I just can&#8217;t believe they are going to do this now,&#8217; and then they do it. It&#8217;s full of those sort of moments where it just takes things further than anyone would expect. I think it is less a geographic journey than an emotional one.&#8221;</p>
<div class="wp-caption alignright" style="width: 201px"><a href="http://www.amazon.com/CALL-DUTY-4-MODERN-WARFARE/dp/B0022MXT1G%3FSubscriptionId%3D1F8HKM95X9FR1QZ0RZG2%26tag%3Dwirgli-20%26linkCode%3Dxm2%26camp%3D2025%26creative%3D165953%26creativeASIN%3DB0022MXT1G"><img style="margin-left: 4px; margin-right: 4px;" src="http://ecx.images-amazon.com/images/I/516AIYySBtL._SL500_.jpg" alt="" width="191" height="274" /></a><p class="wp-caption-text">Click here for Discounts on COD.</p></div>
<p>In recent days, the game&#8217;s envelope-pushing campaign has had some hiccups. A viral video promoting the game was pulled off the Net because it used a homosexual slur (not from the game) as an acronym. And leaked video showing the player participating in the terrorist attack on civilians raised alarms.</p>
<p><em>Modern Warfare 2</em> is &#8220;not a play-it-safe game,&#8221; says Geoff Keighley, host of Spike&#8217;s <em>GameTrailers TV</em>. &#8220;The pace is really well-scripted and, like <em>24</em>, you never know where it is going to go next. &#8230; I think they want to push buttons with this game.&#8221;</p>
<p>The controversy is probably not over, says Adam Sessler, co-host of cable channel G4 TV series <em>X-Play</em>. He expects the terrorist scene to ignite another wave of public furor. &#8220;But at least the game will be out, and that element can be addressed in the context of the game itself.&#8221;</p>
<p>In designing the game, the developers spent a lot of time figuring out how to best present that scene. (Note that players can skip it if they prefer.) &#8220;We knew it was going to be upsetting,&#8221; Stern says. &#8220;Particularly where it falls in the game, it gets you pretty twisted up. I hope it makes some people a little upset.&#8221;</p>
<p>An argument can be made that portraying terrorism in games is less appropriate because of the medium&#8217;s interactive nature. But that&#8217;s not fair to game creators, Sessler says.</p>
<p>&#8220;There is a helplessness for the player in that sequence and games, somehow, are not being allowed to go into that creative territory. It&#8217;s always somehow supposed to be typified as &#8216;fun.&#8217; This will elicit a reaction and create a motivation for the successive events that happen in the rest of the game,&#8221; he says. &#8220;I&#8217;m not going to go so far as to say it is right or wrong. I feel that is really in the eyes of the beholder. What I do feel is defensible is it is within Infinity Ward&#8217;s right to be creative and move into kind of a taboo area for video games.&#8221;</p>
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